Yinsh is a beautiful and captivating game, in the tradition of Dvonn and Zertz.
The players each start with 5 rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of 5 markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove 3 of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one less ring to play with. Very tricky!
Publisher | Rio Grande |
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Year | 2016 |
Designer | Kris Burm |
Language | English edition |
Edition | latest |
Categories |
Time | 30 - 45 mins |
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Minimum Age | 12 |
# of players | 2 - 2 |
Themes | Gipf Project Series |
Mechanics | puzzle solving |