Hidden Agenda is an expansion to The Resistance that consists of three different modules.
Hidden Agenda is an expansion to The Resistance that consists of three different modules:
Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, rethemed and renamed to fit into The Resistance Universe.
Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.
Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you’ll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.
Learn more about The Resistance: Hidden Agenda on boardgamegeek.com
Publisher | Indie Boards and Cards |
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Year | 2014 |
Designer | Don Eskridge |
Language | English edition |
Edition | 2nd |
Time | 30 - 45 mins |
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Minimum Age | 13 |
# of players | 5-10 |
Themes | Science Fiction |
Mechanics | players assume roles, bluffing, deduction, negotiation |